High Noon

Created by High Noon Game, Inc.

An easy-to-learn, tactical Western shoot 'em up for 2 or more players where no two games are ever the same!

Latest Updates from Our Project:

An Update for the Retailers
about 1 year ago – Wed, Mar 24, 2021 at 01:43:44 PM

I'm dedicating this post to the backbone of our industry, the salt of the earth, our retailers. Of course, if you aren't a retailer, feel free to keep reading!

High Noon's Kickstarter is pretty unconventional by just about every metric. There are a lot of things that have become a standard that you're used to and discovering this standard has helped me to understand why retailers have left scratching their head at my Kickstarter. It's a completely different approach than most, but it's not entirely clear as to how it's different. So I want to straighten all of that out in this update and hopefully help to establish that this Kickstarter is actually and truly a Retailer's Kickstarter

Like my previous updates, I've broken this up into sections based on the feedback brought to me by retailers. We'll start with the low hanging fruit.

You're totally getting stretch goals

Not sure if this was clear or if this is a standard, but a backer is a backer. And as a backer, you are entitled to all stretch goals unlocked. This means you're getting the free upgrade pack of 3D chips and gold, the Kickstarter Exclusive loot cards to do whatever you want with, and a free unlocked add-on with every 4th stretch goal unlocked. As of this writing, we are a little less than $8,000 away from unlocking our first free add-on. That's free inventory for you.

There is no limit to what you order

The retailer pledge limited the purchase of 1 case off the container coming in. But it also includes access to our retailer pledge manager, which allows you to purchase additional cases and any other unlocked High Noon products as wholesale prices. You can order as many cases as you want. We just wanted to make sure all of our backers got their Starter Sets immediately after the campaign ended. We're not fans of sitting on inventory, so all remaining sets will also go immediately to the retailers who ordered them.

As it stands right now, there are roughly 1,000 copies of the Starter Set assigned to backers and Grubstakers. That still leaves thousands available to you retailers. So it stands to reason, if you order more than 1 case, you'll most likely get those right away as well.

"But how do I get more cases if I can't add more retail pledges?"

Just bump your pledge up by the amount of sets you want x $30 or the amount of cases you want x $180.It's that simple.

There is no other campaign that gives you a longer exclusive

That's not a dig at other campaigns. It's just a fact. They're going into production on your sets at the same time they are going into production on everyone else'. So you're getting your sets "first" but it's all off the same production run, which means they have to sit on that production to give you time to sell yours. They can't afford to sit on an entire production run for an extended period of time, that would be crazy.

We already produced our wave 1 run. It's here right now. And you're getting it right now. We begin our wave 2 production after the Kickstarter, which will give you 8-12 months of exclusive retail access to the sets we have for almost a year. Think about it: 30 days from somebody else vs 365 days from us. That's 12 times the amount most other campaigns give you!

The more you pledge, the more you can choose from

Probably the biggest fundamental difference between High Noon and other campaigns out there is we aren't a one-and-done. Expansions weren't an after-thought, "if this campaign does well, maybe I'll grow the brand later." Rather, the whole business model of High Noon is in the expansions. We have a 10-year plan for High Noon. We didn't launch this campaign to make money. We launched this campaign to fund the production of those expansions so we can hit the retail market with the largest offering right out of the gate.

This means every dollar that goes into this campaign goes towards unlocking expansions. Our stretch goals are fixed on those costs. So, let's say your retail pledges push us over the $125,000 mark, that means Father Franklin is also made available to you in the Retail Pledge Manager and you can add him to your pre-order. The same goes for any expansion unlocked during the campaign or during the late-pledge process.

The question then becomes, what do you think will impress your customers more? A single game on the shelf? Or racks of High Noon product that dominate a portion of your store? I'll answer that for you strictly from a marketing standpoint: It's all about impressions. The more a brand hits the eyeballs, the more likely the customer buys. The more you unlock ▶ the more you can diversify your final order ▶ the more you can impress on your customers ▶ the more you can sell.

So what's the better retail decision? Which option will make the biggest impact in your store? One branded box of a one-and-done Kickstarter? Or this:

If you're going to pledge, pledge NOW 

If you've made it this far, then you can see why the largest offering has the biggest impact. That's why it's important to pledge now, rather than wait until the pledge manager.

When you pledge now, you're bumping up that public number on the campaign page and unlocking stretch goals for the whole Kickstarter community. This doesn't just allow us to go into production on the expansions. It also allows backers to increase their pledges by adding the unlocked expansions, further driving us towards more stretch goals and more unlocks. It's a snowball effect that requires everyone's participation. 

By holding out until after the campaign ends, you are robbing yourself of the momentum necessary to give you the biggest offering. On the other hand, by pledging right now, you are helping to expand the wholesale catalog you'll be shopping from in the retail pledge manager.

If you're going to spend the money anyway, it makes the most sense to put it up now and get the absolute biggest bang for your buck. 

We're here to do business

If that means negotiating terms, we're open to it. Our email is open to it. Our direct message box is open to it. 

I'm seeing horror stories of game developers shutting off communication to their retail backers. That isn't us.  That's certainly not me. You should be able to tell just from the comments section of the campaign page that open communication is very important to me. I'm here for you and ready to talk to you. I even created a group specifically for retailers, so we can all get on the same page, answer questions and support each other in this venture.

If you've got a question, concern or an offer to put on the table, let's talk. 

And then let's do business.

High Noon and D6 Team Up For International Fulfillment
about 1 year ago – Tue, Mar 23, 2021 at 02:06:27 AM

It's official!

After careful research of multiple high-value vendors to fulfill High Noon's pledges to our backers, we have made the decision to pull the trigger with D6 Publisher Resources.

The guys at D6 came highly recommended by Chris Kessler at Cephalofair (Gloomhaven/Frosthaven) and I just want to personally and publicly thank them for coming to the table in helping find a solution for us to  get our game to you guys. They didn't have to, and they did anyway and that means the world to me and the rest of the team.

D6 has a great reputation and an impressive list of partners they work with to make international fulfillment seamless. They've also made it possible to get these incredible international estimates to you guys, to set your hearts and minds at ease.

EU Zone 1: Austria, Belgium, Denmark, Finland, France, Italy, Netherlands, Poland, Spain, Sweden /// EU Zone 2: Bulgaria, Norway, Portugal, Romania, Slovakia, Slovenia, Switzerland, Ukraine /// Asia Zone 1: China, Hong Kong, Macao /// Asia Zone 2: Japan, South Korea, Malaysia, Philippines Singapore, Taiwan, South Africa, Thailand, Vietnam

Please note, these are simply estimates.

Once again, as you can see - if you can afford it - it pays to go All-In on the Everything & the Stove pledge as the $40 shipping allowance completely decimates these estimates. This is especially worthwhile given anything leftover from that allowance can go toward the delivery of future expansions to your doorstep.

Either way, for those of you concerned shipping would somehow be astronomical or any different from the countless Kickstarters that came before us, hopefully you can now see that is not - nor has it ever been - the case.

Now let's get back to work spreading the word about this campaign and kick the final half of this campaign into High Gear!

Have you joined our Facebook Group or Discord server? Use the links to come on over!

If you like these updates and want to support our campaign, please consider leaving a comment and sharing this post with your friends, family and network. A little word-of-mouth goes a long way.

Father Franklin is LIVE on Tabletopia (Here's a Sneak Peek)
about 1 year ago – Mon, Mar 22, 2021 at 02:14:48 PM

Over the week, I did a silent roll out of Father Franklin in a Tabletopia update. He is now available for everyone to try out and see what all the fuss is about.

The first thing you might notice is Father Franklin's Pine Box comes with it's own character sheet. On this sheet are the rules for how to use the Pine Box along with its health tracker, built-in defense, gold value, ammo type and line of sight illustration.

Father Franklin also includes 2 miniatures to represent his active state: Mobile or Deployed. The Deployed miniature is 2x2inches and includes directional arrows to show which way he is aiming, as well as the marking for the cover Father Franklin is behind when he is deployed. Notice it only covers half of the miniature, so attacking from an angle, the sides or the back can circumvent this protection.

In play, it is easy to position Father Franklin from the bird's-eye view so you can see and control which way his arrows are pointing. From there, it's just a matter of unloading your hand into all of your enemies with the might of the most High!

While Father Franklin can move around the board in his mobile state, keep in mind the priest is encumbered by the weight of his Pine Box and may only move up to 3 squares. So take care not to get yourself surrounded by the enemy.

Like all posses, Father Franklin comes with his own deck of colorful cards full of tricks and surprises to let loose on the unrighteous.

Father Franklin and other expansion posses are available to play for free on Tabletopia through our High Noon Discord server and the High Noon team, along with myself, are available to play with you throughout the week. Beyond ourselves, the High Noon community has really blossomed into an incredible support group ready and eager to play with each other, help each other and create with each other to expand this fun little universe.

This was always the desire of the High Noon team. We want you to come play with us. Experience with us. Create with us.

We're here for you. Come on over.

Have you joined our Facebook Group or Discord server? Use the links to come on over!

If you like these updates and want to support our campaign, please consider leaving a comment and sharing this post with your friends, family and network. A little word-of-mouth goes a long way.

Shipping Update 2 (Your Questions Answered)
about 1 year ago – Fri, Mar 19, 2021 at 03:51:19 PM

Last update about the shipment estimates stirred up quite a bit of controversy so I wanted to set the record straight about a few things and hopefully set your minds and hearts at ease. I was going to do this as a Q&A where I answered the specific questions asked, but that would be more like treating the symptoms, rather than the disease itself. So I'm going to do this point-by-point to get to the core issues and hopefully that will not only help you all understand the situation better and answer the questions asked but also answer questions that are maybe lingering in the back of your mind.

The estimates listed are for 2-9 days, not 3-6 months.

We wanted to get something out to you guys asap because there was a lot of concern about the total lack of estimates. So the moment we locked in our rapid-fulfillment provider, we lead with it and that's what you're seeing. 

Why does this matter? Because, for those of you trying to compare this to Kickstarters you're used to and make sense of it, you can't. Those Kickstarters spell out in their timeline how their fulfillment works and there's a good reason you get your games a year or 2 later. Those games have to travel to all of their various countries by snail-paced cargo ships and get processed into their hubs before they all go out. In many cases, those ships make multiple stops along the way, or the cargo has to be processed from one hub to another before it's settled in and ready to get to you.  Just this process alone can take months to accomplish.

The only way around this is to ship directly to one fulfillment center and let them fulfill orders through their various contracts with international carriers. These costs will be cheaper than what you would be paying if you fulfilled the orders yourself, but they are still expensive. But it means your backers get the products they backed in a few weeks, rather than a few months to a year.

The trade off in going the route of cargo ships, of course, is a drastically reduced shipping cost, which is what you are seeing in those Kickstarters. It's why they can provide you with those low rates. But what you'll notice they can't provide you is anywhere near a reasonable delivery time.

"Big deal," you say? "I want a low cost shipping estimate. I don't care if it takes months to get to me. I'm used to that."

We hear you...

We are talking to regional fulfillment hubs to get those super low estimates you're used to.

Our objective is to have one company per region, so each company specializes in fulfilling to their territories and can get us the lowest possible rates for you.  This is what all of the big Kickstarters do. This is a process and it doesn't happen overnight. These companies are getting inundated with requests from campaigns like us every day. Most of them are in completely different time zones, so a conversation that might otherwise take only a few minutes now requires a few days to get through.

While I can't say who we are talking to just yet, I can tell you they are established hubs that manage big campaigns you probably have heard about (or even backed). Provided we can come to terms, you can rest assured, the rates for shipping from those hubs will be very close to what you're used to, if not dead on.

You will have an option to receive your starter set with your stretch goals and add-ons.

Quite a few of you have expressed interest in waiting on receiving your starter set until everything else has been produced so you can bundle it all together to save money. This is absolutely an option, aptly named "Hold Your Horses." Ultimately, however you want the product delivered to you will be made available. But if you already don't mind waiting months to get everything, just wait a few days for us to sort out the regional hub situation. If we can get that sorted out (and I believe strongly that it will be sorted out very soon), with that savings, you won't have to.

Shipping directly from the factory is an option.

Have you ever bought something from Aliexpress or Wish or any of those Chinese websites, and paid next to nothing for shipping and received your item 25-30 days later?

The questionable quality/accuracy of the product aside, we also have this option available to you.  It's called ePacket and just about every one of our products qualifies for it. We will have rates for delivering everything we produce directly from the factory to your doorstep. I imagine this price will fall somewhere in the middle of the current rapid-fulfillment shipping and the fulfillment hub shipping.

Either way, all of these options will have their pros and cons. But they'll all be made available for you to choose for yourself.

 Ride or Die members can bundle their new items for cheaper shipping.

It's the same principle as up above, but I understand nobody wants to assume anything. But this has been asked, so the answer is yes.

Basically, we will have a database of our Ride or Die members, what they are eligible for and what they have already received. As we roll out new products, all members will be notified (though if they're paying any attention to our various pages and websites, they'll already know). At any time, they can contact us as to when and how they would like to receive these products. 

If you are a Ride or Die member and you want to hold off until there are a few expansions that you can bundle, you can do that.

But consider that you can also simply have your products shipped directly from the factory, so the cost to ship the item may be so inexpensive it doesn't matter. Either way, it is entirely up to you how and when you want your expansions so the opportunity to save on shipping is pretty much limitless.

So here's the tl/dr:

  • We're still working on our shipping options. 
  • At the end of the day, there will be plenty of affordable options. 
  • Many options will include estimates you are used to.

To all of our Ride or Die and diehard fans out there, thank you for your patience as we get all of this information out to you and thank you for your unwavering support! It's been a thrilling first half of the campaign and we're just getting started! 🤠

Did this answer your questions? Did it raise any others? Ask them in the comments below! Have you joined our Facebook Group or Discord server? Use the links to come on over!

If you like these updates and want to support our campaign, please consider leaving a comment and sharing this post with your friends, family and network. A little word-of-mouth goes a long way.

We've Got Your Shipping Estimates! (And Your Marching Orders)
about 1 year ago – Wed, Mar 17, 2021 at 12:41:01 PM

You may have noticed things have changed up a bit on the main page and - at first glance - some stuff may appear to be missing or removed. It's all there. I've just been listening to the feedback from everyone and took this opportunity, while updating the page, to re-organize and reprioritize the content. 

Speaking of updating...

It's been a bit silent here with the updates, but things have been very busy behind the scenes. I wanted to provide this update - or at least something leading up to it - all last weekend, but one thing we've learned through our journey from last Kickstarter to here is: don't show before you know. All too often, that leaves a vulnerable opening for something to go wrong and expectations to fall short and you're left trying to explain away the problem and regain the public's confidence that you just lost. When you have to pay for the same ground twice, the second time around often comes at a significant markup. 

It's a principle that has kept us and our supporters safe since we adopted it. But even following one's principles can have unintended consequences.

We never set out to hide or keep our shipping plan from you guys. We've always set out to be the most transparent we can be. We simply aren't accustomed to leading out with "estimates." It's a culture-shock to us. We like to deal in absolutes as best we can. 

Estimates aside, we always knew we were going to have affordable shipping options for you guys. That was the absolute of the matter. Never once did it cross our minds that anyone would pay twice the price - or even the same price - as their pledge just to get their game to them. Someone paying $120+ to get a $60 game? How does that even make sense? It just didn't even occur to us that this would remotely be a concern of anyone's. It certainly wasn't a concern of ours, because it wasn't anything we would remotely accept for you. The whole point of High Noon is to be accessible. That means it has to be affordable. If High Noon's shipping is unaffordable, High Noon unaffordable. Full stop.

So we knew we were going to partner with a fulfillment service provider that offered the best rates in the industry. Our pledge manager, BackerKit already has a laundry list of providers that integrate with their platform so the whole process will be seamless for you all. We were confident that, at the end of the day, our shipping costs would be affordable. The only problem was that shipping is one of those things that simply is an estimate until the time the item ships. So even the fulfillment companies couldn't give us absolutes for costs a month out from now. If they couldn't provide those absolutes to us, we couldn't provide them to you. And we don't show before we know.

After receiving the initial feedback from you all about your concerns over a lack of estimates, we realized we'd presumed a bit too much. We were asking you to trust us when we hadn't yet earned it. In doing so, we caused unnecessary anxiety and for that, I want to apologize. We're still here to earn your trust and we're going to earn your trust. But until we do, we've listened, we heard you loud and clear, and we've spent the last several days meeting with each of the fulfillment providers, going over what each brings to the table and comparing their platforms and - most importantly - their rates.

As of this writing, we've made the decision to go with Fulfillrite, a company rated #1 in fulfillment of Kickstarter campaigns. At the end of the day, not only was their platform solid, but they had the best rates - hands down - in the whole lot, by a lot.

Today, I sat down and spent several hours plugging in our various pledge levels into their platform to generate estimates for all of you and here is what we have come up with.

To my Aussie friends and those of you on that side of the world, we are currently wrapping up some talks with our logistics partners in China to see about having your pledges fulfilled directly from the factory as this should cut down on costs tremendously. As soon as we have those estimates, we'll have them published here. But I want to encourage you to take these quotes and compare them with similar campaigns of similar prices to get a guestimate for now. I think you'll find you have nothing to worry about, and I look forward to setting your mind at ease very soon.

What you'll immediately notice is this says add-ons not included. This is partially true. We budgeted some wiggle room in the packaging to make space for some add-ons. So some might be included at the end of the day. Keep in mind, these are still estimates and will ultimately depend on your final pledge, your chosen shipping method and where you live and will all be done with total transparency through the pledge manager. But this is pretty close to what you can expect.

So what's the takeaway?

It pays to go All-In.

As you can see, for the vast majority of you guys, that $40 shipping allowance included in the Everything & the Stove pledge is going to obliterate a lot of your shipping costs. I understand this doesn't apply to everyone reading this, but a lot of you were concerned that your all-in Everything & the Stove pledge would be catastrophic in shipping. Clearly, that isn't the case. Once again, you are getting an incredible deal and if you can afford it and you've been sitting on the sidelines waiting to see how the shipping situation pans out, now's the time to make the switch and go All-In.

And here's why...

At the time of this writing, we're sitting just south of $110,000. There are 254 backers in the Metal & Money pledge. A lot of folks were concerned the value just wasn't there to go All-In, yet...

But consider this: If everyone made the switch, from Metal & Money to All-In, that would put us at nearly $160,000, which would immediately unlock Father Franklin, Grizzly Greenwood, The Bandero Blondes and the Expansion Loot Decks. This also means everyone would be getting an additional unlocked Add-On absolutely free. Backers at lower levels would be able to add any one of these awesome expansions to their pledges, pushing us closer to the Backer's Choice expansion - which is an expansion decided by YOU the backers!

With this many unlocks, the value of the All-In is set-in concrete stone and an easier sell for newcomers who see what we've already achieved. It's a snowball of momentum.

If even just half made the switch, it's still an instant unlock of Father Franklin and the free add-on. And as many of you have already done the math, that also locks in the value.

We've thrown everything (& the stove) into this tier. Every asset in the pledge tiers. All of the STL files of the unlocks. All of the unlocked add-ons. A $40 shipping allowance. Free High Noon expansions for life.  And finally, rock-bottom shipping estimates. There simply is no other pledge in any other campaign that has this much value packed into the price tag. It's asking a lot and giving a whole lot more and we need you now, so we can blow this campaign out of the water. 

This message is aimed squarely at those of you who have been eyeballing the All-In Everything & the Stove pledge, waiting to see where things landed before you pulled the trigger. Here it is, all out in the open. Take the shot!

If you can't go All-In, that's totally fine. It's a big ticket item and not everybody can afford it. I would never advocate that you make a bad financial decision on account of my game. I couldn't have that on my conscience. But there is something you can do that costs absolutely nothing: 

 Tell absolutely everyone you know about this campaign. 

There is a LOT of noise out there. A lot of very stiff and impressive competition. A lot of competent developers vying for a finite amount of resources to make their campaigns possible. We aren't here to tear them down, but this is a competition. And we aim to win.

When you have people saying "Help! Which Kickstarter do I back?" Regardless of what they're asking about, tell them High Noon and give them a link to this campaign and tell them why they should back us. If it truly is a binary this-or-that option for them, and only one game gets the pledge, tell them why it should be High Noon.

Because, chances are, they simply haven't heard about us. We're still very small fish in this great big ocean. We don't have the clout. We don't have the budget. We put our money where our heart and soul was: the game. And this is what we have to show for it.

If you like what you see, back us a the highest possible level you can, and then tell the world about us. 

Your voice is as powerful as your pledge.

Have you joined our Facebook Group or Discord server? Use the links to come on over!

If you like these updates and want to support our campaign, please consider leaving a comment and sharing this post with your friends, family and network. A little word-of-mouth goes a long way.